tag:blogger.com,1999:blog-41275914981069070382024-03-13T05:43:00.993-07:00Keep SaneZ-Fiedhttp://www.blogger.com/profile/14765994954981270167noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-4127591498106907038.post-62754888568304455522013-11-07T14:55:00.004-08:002013-11-07T14:55:51.991-08:00Development Update #1 - BeginningsSo, this is the start of my blog to my newest game, Keep Sane. I posted several links to the game on my H game dev blog for Resident Evil: Progeny, but have decided to separate this from the other blog.<br />
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<b><u>What is 'Keep Sane'?</u></b><br />
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Keep Sane is a psychological horror game. I will be making both a H and a non-H version. The game is strictly 18+<br />
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<b><u>What can I expect from 'Keep Sane'?</u></b><br />
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The game will contain an in-depth narrative, with the aim of immersion and empathy with the main character. The HUD in the game is minimal, weapons are scarce, and enemies are deadly.<br />
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Other features of this game (will) include:<br />
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- Dynamic lighting<br />
- Dynamic fluid for 'Tainted Ground'<br />
- Choices throughout the game leading to multiple endings<br />
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<u><b>Where can I download the game?</b></u><br />
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The latest version (07.11.2013) can be downloaded <a href="https://mega.co.nz/#!xQoG1CID!HZqhFlDj61LaHdPYR8ZeRR9vn-BJPT9sjfgk2THA3Ik">HERE</a>Z-Fiedhttp://www.blogger.com/profile/14765994954981270167noreply@blogger.com17